I'd like to suggest an achievements system that awards players with ammos upon completing an achievement. The amount of ammos rewarded will be decided by the tier of how hard the achievement is. Tier ranking by difficulty: Easy Normal Expert Grandmaster . . . (more if wanted) names are subject to change I think it would give some sense of motivation to play or do something else than buy 999 armor and chainsaw players 9minutes long I'll put my time and effort into thinking of achievements if it is approved, these will be consulted with staff once it is approved.