- Joined
- Mar 5, 2009
- Messages
- 410
- Reaction score
- 339
- Points
- 288
Map Description
There is now a time limit to ensure the map doesn't last forever. - Timeout will result in sudden death as usual. - Central area has been adjusted to improve cover. - Vent access in the central room is now safer, not a sniper position. - Adjusted health kits and added some. - You should no longer be able to enter the enemy team's spawn. - Made it a little easier to spot spawn campers. - Some minor texture adjustments. - It is now easier to jump the rails in the flag room. This is the second map I have released, this time I have gone for a more straightforward CTF which I hope has a little something for every class in it, I learned quite a bit from my previous map so I hope this one should play a little better
Screenshots
Manual Download
There is now a time limit to ensure the map doesn't last forever. - Timeout will result in sudden death as usual. - Central area has been adjusted to improve cover. - Vent access in the central room is now safer, not a sniper position. - Adjusted health kits and added some. - You should no longer be able to enter the enemy team's spawn. - Made it a little easier to spot spawn campers. - Some minor texture adjustments. - It is now easier to jump the rails in the flag room. This is the second map I have released, this time I have gone for a more straightforward CTF which I hope has a little something for every class in it, I learned quite a bit from my previous map so I hope this one should play a little better
Screenshots
Manual Download