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Freak Fortress 2

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About Freak Fortress 2​

Freak Fortress 2 is a SourceMod server plug-in extending the established VS Saxton Hale Mode. Like the original Saxton Hale mod, Freak Fortress alters the rules of Arena maps such that a player is assigned as the Freak and placed on a separate team to all other players, with the objective of killing all normal players; Conversely, the players on the other side must work together to kill the Freak first. Unlike VS Saxton Hale, however, Freak Fortress allows for multi-bosses, where two or more players may be assigned as a pair of weaker bosses at one time.

Bosses or Freaks are generally based on Community fads, each with different abilities typically determined by the defining characteristic of their fad, however, all have similar concepts and rules. All have relatively large health pools, varying dependent on the number of opposing players, and all are restricted to using only melee. Within this game mode, all melee attacks are crit-boosted however, meaning a single swing will one-shot all but the most healthy of players.

Freaks also have many forms of advanced movement such as a super-jump, or building "Rage" when damaged. Upon filling the rage meter they are then able to taunt to unleash a powerful attack, with an effect determined by the boss they are playing as. Typical attacks include briefly stunning all enemy players within a certain radius, or instantly launching a large number of projectiles in front of the player.

Gameplay demonstration​




Strategy​

Main article: Community VS Saxton Hale strategy
Due to the obvious similarities between this mode and VS Saxton Hale, strategies against Freak Fortress bosses are effectively identical to those of VSH.

Balance Tweaks​

Freak Fortress features several changes in order to balance aspects of the base game for use within the mode, as detailed below.

Weapon Tweaks

Banned weapons

New Weapons

Class Tweaks

Community bosses

Bosses


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